By: Michael Lynch <git@mtlynch.io>
Make boulders rounder and more varied Draw breakable and pushable boulders from multiple rounded procedural texture variants instead of square sprites. Use circular collision bodies so the new shapes feel less boxy in play.
Total
32s
| Time to Start | Worker time | Duration | Time to finish | Idle | |
|---|---|---|---|---|---|
| Config | 2s | 6s | 6s | 9s | 2s |
| Eval | 6s | 29s | 29s | 35s | 0s |
| Build | 12s | 1m52s | 22s | 35s | 0s |
| Suite | 2s | 2m28s | 32s | 35s | 2s |