Author: Michael Lynch <git@mtlynch.io>
Committer: Michael Lynch <mtlynch@noreply.codeberg.org>
Keep inventory HUD fixed while zooming (#8) Apply inverse camera zoom from the camera origin so inventory counts keep the same screen position and size when the world camera zooms. Refresh the HUD layout after mousewheel zoom changes and cover the behavior with a regression test. Reviewed-on: https://codeberg.org/mtlynch/mikeville/pulls/8