Author: Michael Lynch <git@mtlynch.io>
Committer: Michael Lynch <mtlynch@noreply.codeberg.org>
Make boulders rounder and more varied (#5) Draw breakable and pushable boulders from multiple rounded procedural texture variants instead of square sprites. Use circular collision bodies so the new shapes feel less boxy in play. Reviewed-on: https://codeberg.org/mtlynch/mikeville/pulls/5