362158ef

Author: Michael Lynch <git@mtlynch.io>

Committer: Michael Lynch <mtlynch@noreply.codeberg.org>

Make boulders rounder and more varied (#5)

Draw breakable and pushable boulders from multiple rounded procedural texture variants instead of square sprites. Use circular collision bodies so the new shapes feel less boxy in play.

Reviewed-on: https://codeberg.org/mtlynch/mikeville/pulls/5

Suite timing

Time to Start Worker time Duration Time to finish
Config 2s 8s 8s 10s
Eval 8s 26s 26s 34s
Build 14s 1m29s 20s 34s
Suite 2s 2m04s 32s 34s

Timeline

0s10s20s30s