Author: Michael Lynch <git@mtlynch.io>
Deepen the ONI water look and extend it to the flowing stream The depth tint, caustics, and lapping added in the previous commit were too subtle, and only pools had them: - Pool depth bands start shallower and roughly double in strength; caustic light bands are brighter and wander further; contact-edge lapping reaches a little deeper into walls and ground. - The falling band gets the same treatment: a darker core inset from its bright edges so the ribbon reads as a round volume of water, and a faint light thread that snakes down the fall beside the dashes. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>